The Eclipse Project
For the most part, the structure of Alliance Intelligence is transparent for any who care to learn about such things, although agents and assignments are, of necessity, classified.
There is at times, however, a need for agents and operations that the public – and indeed, much of the government – is unaware of. This is the Eclipse Project.
At times, only the Prime Minister and the hierarchy of EP itself knows that it even exists. Detailed knowledge of the Eclipse Project is strictly need-to-know, even within the project itself. Cells are self-contained and usually unaware of the activities, locations, or identities of other cells.
The chain-of-command is short. A cell’s commander (often the captain of a ship) reports directly to the head of his or her division, usually a ranking member within Allied Intelligence proper, who in turn reports directly to the head of the Eclipse Project. Who, when necessary, reports to the Prime Minister or certain divisions within Blue Sun. The Eclipse Project is a subdivision of Allied Intellegence, and its agents are told that they are working in a shadow division of the Alliance to accomplish whatever may need done away from the public eye.
Members of the Eclipse Project are varied and talented. Every one is expected to have strong skills in disguise, subterfuge, weaponry, hand-to-hand combat, and tactical thought. They are also expected to be fluent in several languages, be able to perform basic first aid, and be able to handle themselves well in a variety of aircraft. They must be creative, resourceful, and willing to sacrifice everything for the job they have been assigned, without question.
They are recruited from all over the ‘verse, from all fields of study. The Eclipse Project will often step in just as a scientist, pilot, actor, or soldier is showing his or her potential and enroll them in EP training. At other times, they may present an offer after years of work in another field. Training generally takes two years, although it’s often adjusted for individual needs in order to create the best agent possible. EP agents are trained extensively in any skills they may lack and are encouraged to excel in one or two. Each member of a cell is likely to have a specific strength that has been fostered, and members should compliment each other, according the to cell’s specific needs. Cells may be planet-based or ship-based, according to their strengths and the need.
Turnover within cells is kept to a minimum in order to encourage a certain level of trust and comfort. Cell members trust each other with their safety and their lives and spend a good deal of time together. They are not required to like each other, but they must trust each others’ abilities and dedication.
Assignments within EP vary widely. They work as-needed to gather intelligence, maintain local politics, remove problematic public figures, track down sensitive fugitives, plant ideas, infiltrate crime cartels, and a variety of other jobs. A single cell may very well spend one week dancing with the elite on Sihnon, the next posing as smugglers, and the next pondering ways to steal the newest technology from a planetary government who should not have it. Failure is not an option in EP. Agents are expected to complete their assignments except in extraordinary circumstances. Most agents are unwilling to risk finding out what would suffice as extraordinary circumstances.